Ark - Upcoming Features
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Ark - Upcoming Features
This is a huge list taken from the wiki. I did take the liberty of removing a few things from the list that we already have in some form, or will be getting in 242.
Items
Gaslight lanterns
Indoor lighting
Some light tier between standing torch/lamppost
Flashlight
Reinforced Stone Box
Hitching Posts and Leashes (maybe)
Tek Tier
Teleporter
Surveillance equipment
Shield Generators
Cloaking Devices
New resource for the Tek Tier called Element also usable in primitive
Replicator allowing creation of large blueprints and disassembly of item
Wall banners (Flags hanging from walls)
2 more yet to be revealed sea items
Tools
Carryable flags
Night vision
Heat vision
Shotgun beanbag ammo
Fuel gauge
More instruments
Warhorn
Electric Keyboard
Xylophone
Weapons
Boomerang
Equipment slots for glasses, hats etc.
Knives
Battering rams, trebuchets and other siege tools
Colored Smoke Grenade
Disease trap
Tripwire doors
Electric stun arrows
Tek Tier
Plasma Rifles
Plasma Sabers
Laser Trip wire
Fire Arrows
Wild Creatures setting for turrets and Plant Species X
Chain Bola for the ballista turret
Armor / Clothing
Dinosaur armor
Dino mounted cannons for primitive
Dino mounted plasma weapons for Tek Tier
Some sort of force field
Structures
Ceiling gate
Half-walls
Colorization pass on older structures
Flipping Sloped Walls Upside Down
Wall mounted coel for base decoration
Consumables
Bread and Jam
Narcotic infused food
Laxatives
Coffee
Vehicles
Speedboat and other higher-tier water transportation
Environment
More underwater harvestables
Geography specific plants
More seeds, and making seeds only appear in certain biomes
Map
More caves, boss arenas and ascension goals
Additional caverns and biome devlopment for The Center
Sea cave-dungeon
Sunken Obelisk with underwater boss
Desert
Weather
Hail, thunderstorms and other weather cycles
Maybe a rough sea
Game mechanics
A sci-fi Tek Tier with advanced structures, technology, and weapons
Mechanized transportation system
Vacuum Sealed Underwater Bases
Potential airships/airship bases
Naming items
Carrying weapon and torch together
Tribe-leveling
Alliance chat and rankings/privileges
Ability for Server Admins to Select which Animals are Tameable on their Server
Localized injuries and bleeding (and bandages)
Heatstroke with hallucinations
Dino migrations
Hold breath while in scope function
Ability to stop babies from growing(Tek Tier)
Breeding for sea-based creatures
Craft from remote-inventories (i.e. using resources of a storagebox directly instead of transfer them first)
Crafting speed affecting item quality
External notifications for alarm traps
Behaviour
Carnivores more active at dusk and dawn
A fix to Pteranodons Spazzy nature
Advanced dinosaur AI
Sleep mode for dinosaurs
Dino senses
Weaponizing fire, making dinos scared of it
Pheromone attractor/repeller
The Carbonenmys will have the ability to retract into their shells
Possible sibling boost
Alarm Trap can cycle aggression on nearby dinos
Vertical water leaps on some creatures
Icon for alpha-boosted creatures
Possible breeding stat
Scope
Roaring feature for all dinos
Skewering attack for Trike
Petting dinos and other creatures
Feeding pets by hand
Dino nests
Respect system
Advanced whistling system with dino-grouping for different whistle-orders
Appearance
More customization (alternative hairstyles, different faces etc.) with haircut item
Footprints
Sleeping animation for players
Different sounds for walking on different surfaces
Story
"Matrix like revelations"
Creatures
Alpha herbivores
Alphas for aquatic predators
A fourth boss!
Bosses with scalable difficulty to spawn (the tougher they are the better gear it will drop)
More air creatures revealed
More cold-climate creatures reveled
Alpha air creatures
UI
A "use 10" button
Accessory slots
A skittish command for creatures
In Game Tutorials
Improve UX i.e. how you cook, how you build
Improved server browser
Items
Gaslight lanterns
Indoor lighting
Some light tier between standing torch/lamppost
Flashlight
Reinforced Stone Box
Hitching Posts and Leashes (maybe)
Tek Tier
Teleporter
Surveillance equipment
Shield Generators
Cloaking Devices
New resource for the Tek Tier called Element also usable in primitive
Replicator allowing creation of large blueprints and disassembly of item
Wall banners (Flags hanging from walls)
2 more yet to be revealed sea items
Tools
Carryable flags
Night vision
Heat vision
Shotgun beanbag ammo
Fuel gauge
More instruments
Warhorn
Electric Keyboard
Xylophone
Weapons
Boomerang
Equipment slots for glasses, hats etc.
Knives
Battering rams, trebuchets and other siege tools
Colored Smoke Grenade
Disease trap
Tripwire doors
Electric stun arrows
Tek Tier
Plasma Rifles
Plasma Sabers
Laser Trip wire
Fire Arrows
Wild Creatures setting for turrets and Plant Species X
Chain Bola for the ballista turret
Armor / Clothing
Dinosaur armor
Dino mounted cannons for primitive
Dino mounted plasma weapons for Tek Tier
Some sort of force field
Structures
Ceiling gate
Half-walls
Colorization pass on older structures
Flipping Sloped Walls Upside Down
Wall mounted coel for base decoration
Consumables
Bread and Jam
Narcotic infused food
Laxatives
Coffee
Vehicles
Speedboat and other higher-tier water transportation
Environment
More underwater harvestables
Geography specific plants
More seeds, and making seeds only appear in certain biomes
Map
More caves, boss arenas and ascension goals
Additional caverns and biome devlopment for The Center
Sea cave-dungeon
Sunken Obelisk with underwater boss
Desert
Weather
Hail, thunderstorms and other weather cycles
Maybe a rough sea
Game mechanics
A sci-fi Tek Tier with advanced structures, technology, and weapons
Mechanized transportation system
Vacuum Sealed Underwater Bases
Potential airships/airship bases
Naming items
Carrying weapon and torch together
Tribe-leveling
Alliance chat and rankings/privileges
Ability for Server Admins to Select which Animals are Tameable on their Server
Localized injuries and bleeding (and bandages)
Heatstroke with hallucinations
Dino migrations
Hold breath while in scope function
Ability to stop babies from growing(Tek Tier)
Breeding for sea-based creatures
Craft from remote-inventories (i.e. using resources of a storagebox directly instead of transfer them first)
Crafting speed affecting item quality
External notifications for alarm traps
Behaviour
Carnivores more active at dusk and dawn
A fix to Pteranodons Spazzy nature
Advanced dinosaur AI
Sleep mode for dinosaurs
Dino senses
Weaponizing fire, making dinos scared of it
Pheromone attractor/repeller
The Carbonenmys will have the ability to retract into their shells
Possible sibling boost
Alarm Trap can cycle aggression on nearby dinos
Vertical water leaps on some creatures
Icon for alpha-boosted creatures
Possible breeding stat
Scope
Roaring feature for all dinos
Skewering attack for Trike
Petting dinos and other creatures
Feeding pets by hand
Dino nests
Respect system
Advanced whistling system with dino-grouping for different whistle-orders
Appearance
More customization (alternative hairstyles, different faces etc.) with haircut item
Footprints
Sleeping animation for players
Different sounds for walking on different surfaces
Story
"Matrix like revelations"
Creatures
Alpha herbivores
Alphas for aquatic predators
A fourth boss!
Bosses with scalable difficulty to spawn (the tougher they are the better gear it will drop)
More air creatures revealed
More cold-climate creatures reveled
Alpha air creatures
UI
A "use 10" button
Accessory slots
A skittish command for creatures
In Game Tutorials
Improve UX i.e. how you cook, how you build
Improved server browser
Cymas- Posts : 110
Dino DNA : 297
Fossil Fuel : 31
Join date : 2016-05-18
Location : The Island
Re: Ark - Upcoming Features
"Laxatives"
Nobody in their right mind would use laxatives on a phiomia.
Nobody in their right mind would use laxatives on a phiomia.
Sagasol- Posts : 47
Dino DNA : 65
Fossil Fuel : 9
Join date : 2016-05-12
Age : 25
Location : Sweden
Re: Ark - Upcoming Features
So many good stuff, can't wait for dino armour.
AnimalV87- Posts : 11
Dino DNA : 19
Fossil Fuel : 0
Join date : 2016-05-18
Location : West Sussex
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